Advanced Entity Limit
v1.0.5

Description
Advanced Entity Limit for Rust
This plugin provides granular control over entity limits on your Rust server, going beyond the basic global limits. Instead of a single, server-wide cap, you can set individual limits for specific entity types. This allows for a more nuanced approach to server optimization, preventing crashes caused by an overabundance of a particular entity (e.g., too many deployed structures or animals). By carefully managing these limits, server administrators can fine-tune performance and maintain a stable gameplay experience for their players.
The plugin offers flexibility in setting these limits, allowing for detailed control over the server environment. It helps prevent performance issues related to excessive entities without resorting to overly restrictive global limits that might negatively impact gameplay variety.
Key Features:
- Per-entity type limits: Set individual limits for different entity types, providing precise control over resource consumption.
- Improved server stability: Prevent crashes and lag caused by an excessive number of entities.
- Flexible configuration: Easily adjust limits to find the optimal balance between performance and gameplay.
- Enhanced performance: Optimize server performance by controlling the number of entities loaded at any given time.
- Customizable settings: Tailor the plugin to your server's specific needs and player base.
This plugin is a valuable tool for server administrators aiming to improve the overall stability and performance of their Rust servers while maintaining a balanced and enjoyable game experience.