Weapon Damage Modifier
v1.1.0

Weapon Damage Modifier for Rust
This plugin provides server administrators with granular control over the damage output of all weapons in their Rust game server. It allows for precise adjustments to base damage, making it simple to balance weapon effectiveness, create unique gameplay scenarios, or address specific weapon imbalances. Instead of altering game files directly, this plugin offers a user-friendly interface for managing weapon damage values, ensuring easy updates and minimal risk.
Key Features:
- Precise Damage Control: Modify the damage of every weapon individually, offering complete control over weapon balance.
- Easy Configuration: A straightforward interface allows for simple adjustments without complex coding or file manipulation.
- Server-Side Management: All modifications are handled on the server, ensuring fair gameplay and preventing client-side manipulation.
- Flexibility: Suitable for various gameplay styles, from balanced realism to highly customized combat scenarios.
- Minimal Performance Impact: Designed for efficient operation, minimizing any negative impact on server performance.
Use Cases:
- Balancing Weapons: Adjust underperforming or overpowered weapons to create a more balanced and engaging gameplay experience.
- Unique Game Modes: Create custom game modes with unique weapon attributes, enhancing the overall gaming experience.
- Difficulty Adjustments: Scale weapon damage to adjust the difficulty level for players, offering a more challenging or easier gameplay.
- Experimental Gameplay: Test different weapon configurations and balance changes without modifying core game files.