No Wounded
v0.1.0
Description
No Wounded Plugin for Rust
This plugin modifies the core gameplay mechanic of the wounded state in Rust. Instead of players entering a wounded state after taking damage, they will die instantly upon receiving enough damage to reach the wounded threshold. This creates a more intense and unforgiving gameplay experience, removing the opportunity for players to crawl to safety or be revived while wounded. It's ideal for servers aiming for a hardcore, fast-paced, and less forgiving atmosphere. The removal of the wounded state also reduces potential server lag associated with managing wounded players' states.
This plugin is a simple yet effective way to significantly alter the gameplay dynamics of your Rust server, offering a refreshing change from standard gameplay.
Key Features:
- Instant death upon reaching the wounded threshold.
- Increased pace and intensity of gameplay.
- Removal of the wounded state mechanic.
- Potentially reduced server lag.