Diseases
v2.1.1

Diseases Plugin for Rust Servers
This plugin introduces a realistic disease system to your Rust server, adding a significant layer of challenge and immersion for players. Instead of simply managing health through direct combat, players must now contend with various illnesses that can weaken them, impacting their performance and survival. The plugin introduces a range of diseases, each with its own symptoms, duration, and potential treatments. This forces players to actively manage their health, seek out resources for remedies, and adapt their gameplay strategies to account for the ever-present threat of illness.
Key Features:
- Multiple Diseases: A variety of diseases with unique symptoms and effects.
- Realistic Progression: Illnesses progress realistically, requiring timely intervention.
- Resource Management: Players must gather resources to create cures and treatments.
- Increased Challenge: Adds a new layer of strategic depth to survival gameplay.
- Enhanced Immersion: Creates a more realistic and engaging survival experience.
Gameplay Impact:
The Diseases plugin significantly impacts gameplay by forcing players to consider their health beyond simple combat. They must strategically manage their resources to prevent and treat illnesses, adding a new dimension of resource management and risk assessment to their survival efforts. This can lead to more dynamic interactions between players, as they may need to cooperate to acquire rare cures or compete for limited resources.
Potential for Customization (Note: Specifics may vary depending on plugin version):
While installation and configuration details aren't included here, many plugins of this type offer options to adjust the severity and frequency of diseases, the types of diseases available, and the resources required for treatment. This allows server administrators to tailor the experience to their specific preferences and server's difficulty.
Product information
$ Free
Where to find it
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$ Free