Entity Reducer

v2.1.4

Entity Reducer Plugin for Rust

This plugin helps improve the performance and stability of your Rust game server by reducing the number of entities that are actively processed. High entity counts can lead to significant lag and server instability, especially on lower-spec hardware or servers with a large number of players. The Entity Reducer plugin addresses this by intelligently removing or merging entities based on configurable criteria, thereby reducing the overall processing load.

The plugin offers various customization options, allowing server administrators to fine-tune the reduction process to meet their specific needs and server environment. This allows for a balance between performance optimization and maintaining game integrity. Careful configuration is key to preventing unexpected game behavior.

Key Features (inferred from uMod page, as specifics are not extensively documented):

  • Entity Reduction: The core function, intelligently reducing the number of entities processed by the server.
  • Configurable Settings: Allows for adjustments to parameters influencing the reduction process, ensuring a customizable experience.
  • Performance Improvement: Aims to reduce lag and improve server stability by decreasing the load on the server.
  • Entity Prioritization (Likely): Implies a system to target less important entities for reduction.
  • Minimized Impact on Gameplay (Ideally): While reducing entities, strives to minimize adverse effects on the player experience.

Important Note: While this plugin aims to improve performance, improper configuration could negatively impact gameplay. Careful testing and adjustment are recommended.

Product information

$ Free

Where to find it

Released: 2018-08-05
Last Update: 2023-08-03