Don't Target Me
v1.1.4

Don't Target Me - Rust Plugin
This plugin introduces a novel mechanic to Rust servers: preventing players from being directly targeted. This doesn't mean players become invincible; they can still be damaged by explosions, environmental hazards, and indirect means like using traps or area-of-effect weapons. The core functionality lies in making it impossible to directly aim and fire at another player. This significantly alters gameplay, potentially fostering more cooperative strategies and reducing instances of griefing or incessant targeting.
The plugin's impact on gameplay is multifaceted. It encourages players to adopt different combat tactics, relying more on strategic positioning, environmental manipulation, and indirect attacks. It can also create a more forgiving environment for newer players, allowing them to learn the game without facing constant harassment. Furthermore, server admins might find it useful for managing player interactions and mitigating conflicts.
While this plugin significantly changes the core gameplay loop of Rust, it offers a refreshing alternative that can be tailored to fit various server goals. By adjusting the plugin's settings, server admins gain control over the intensity of this effect, balancing the challenge with the desired level of player interaction.
Key Features:
- Prevents direct player targeting.
- Players can still take damage from indirect sources.
- Customizable settings to adjust the plugin's impact.
- Potentially reduces griefing and promotes cooperation.
- Introduces a unique gameplay dynamic.
Considerations:
- This plugin drastically alters core Rust gameplay. Ensure your players are informed and understand the changes.
- Balance is crucial. Experiment with the settings to find the optimal level of challenge and fun for your server.
Product information
$ Free
Where to find it
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$ Free