Respawn Balance
v1.0.1

Description
Respawn Balance: A Rust Server Plugin for Fairer Gameplay
This plugin modifies the default Rust respawn system to create a more balanced and engaging experience for all players. Instead of simply respawning at the same location repeatedly, Respawn Balance introduces several adjustments to counter common issues like camping and spawn trapping. It aims to provide a fairer chance for players who are repeatedly killed early in the game, preventing frustrating gameplay loops.
Key features often include (check the plugin's specific version for exact features):
- Randomized Respawn Locations: Prevents players from being repeatedly killed at the same spawn point.
- Adjusted Respawn Timers: May introduce longer respawn times, giving players a chance to recover and regroup before re-entering the fray. This time could be adjusted based on factors like death count or server settings.
- Spawn Protection Zones: Might implement temporary protection around the respawn location to prevent immediate death upon respawning.
- Configurable Settings: Allows server admins to fine-tune the plugin's parameters to best suit their specific server's needs and player base.
By implementing these features, Respawn Balance aims to create a more dynamic and less frustrating experience for players, fostering a healthier and more competitive environment on your Rust server. Note that the exact features and their implementation may vary depending on the plugin's version and any server-side configurations.