Spawn Entity Group
v1.0.3

Description
Spawn Entity Group - Rust Plugin
This plugin simplifies the process of spawning groups of entities within your Rust server. Instead of manually placing each entity, you can define groups containing various entities and their properties, then spawn them with a single command. This is incredibly useful for creating custom events, populating areas with specific resources or creatures, or quickly setting up testing environments.
The plugin offers extensive customization options allowing you to specify:
- Entity Types: Define which entities (e.g., animals, items, structures) are included in each group.
- Quantities: Control the number of each entity type spawned.
- Positions: Specify the spawn area, either a single point or a radius for random distribution within a region.
- Variations: Introduce random variations in entity properties (e.g., health, condition) for more dynamic spawns.
By leveraging entity groups, server administrators can save significant time and effort in managing their server's environment, creating engaging scenarios, and streamlining testing processes. The plugin's flexibility makes it suitable for a wide range of uses, from simple resource replenishment to complex scripted events.