Repair Cost
v0.1.1

Description
This uMod plugin allows server administrators to modify the repair costs of items in Rust. Instead of relying on the default repair costs, server owners gain granular control, allowing for adjustments based on item type, material, or even a server-wide multiplier. This offers several advantages:
- Economic Balancing: Adjust repair costs to influence the in-game economy. Make repairs more or less expensive to impact player resource management and strategic decision-making.
- Gameplay Customization: Create unique and challenging gameplay experiences by significantly altering repair costs. Perhaps make high-tier weapons extremely expensive to repair, encouraging players to be more cautious.
- Server-Specific Tuning: Fine-tune the repair system to fit your server's specific needs and playstyle. For example, you might lower repair costs on essential tools to reduce early-game grind.
- Mod Compatibility: This plugin is designed to work seamlessly with other mods and plugins, providing flexibility in building a customized Rust server experience.
By offering this level of control over repair costs, server admins can create a more balanced, engaging, and tailored Rust experience for their players.