ProximitySystem

v1.0.8

Proximity System - Rust Plugin

This plugin enhances player interactions in Rust by triggering events based on proximity. Instead of relying solely on direct interactions, players can trigger actions or effects simply by being within a specified radius of an object or another player. This opens up a wide array of possibilities for unique gameplay mechanics and server events.

Key Features:

  • Customizable Proximity Zones: Define the radius and effects for each proximity zone. This allows for fine-grained control over how the system behaves.
  • Versatile Event Triggering: Trigger a variety of events, including console commands, custom scripts, and more, when players enter or leave a proximity zone.
  • Player-Specific Events: Tailor events to specific players or groups of players based on their proximity to objects or other players.
  • Object-Based Interactions: Create interactive objects that trigger events when players get close, adding a new dimension to environmental storytelling and gameplay.
  • Performance Optimization: The plugin is designed to minimize server performance impact, even with numerous proximity zones and players.

Use Cases:

  • Dynamic Events: Create exciting events that change the gameplay based on player location and interaction.
  • Interactive Environments: Bring your server's environment to life with proximity-triggered sounds, animations, and effects.
  • Player-Driven Storytelling: Craft immersive storylines where player proximity influences the unfolding narrative.
  • Customizable Gameplay Mechanics: Design unique gameplay systems that reward exploration and interaction.

The Proximity System plugin provides a robust and flexible framework for adding a new layer of depth and engagement to your Rust server. Its customization options ensure it can adapt to various server designs and gameplay styles.

Product information

$ 30

Where to find it

Released: 2023-02-16
Last Update: 2023-02-16