Reset Hostile On Death
v1.0.0

Description
This Rust plugin modifies the game's behavior concerning player hostility after death. Instead of players remaining hostile (e.g., continuing to be targeted by turrets or traps) after their death, their hostile status is immediately cleared upon death. This can lead to a more balanced and less frustrating gameplay experience, particularly in scenarios where players might accidentally trigger aggressive defenses before dying. The plugin directly interacts with the game's aggression system, ensuring a seamless integration without requiring complex configurations. This is beneficial for server administrators who wish to create a more forgiving and fair environment for their players.