Items
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Hard Core - 1.0.2
$9.99
pve hardcore lifeHard Core: For players looking for the extra challenge out of their playthrough This plugin allows players to have a more challenging playthrough by limiting the ability to spawn on bags, losing all possesions including bases, death marker removal and even blueprint wipes on death (optional) with currently x3 different server options. Overview: Players will have to start over upon death, losing all items and anything they have built/owned Upon death all inventory will be perma lost Death Markers...
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Question And Answer - 2.1.0
$2
question answer rewardThis plugin make it possible, to have a Question database, with 1 valid and 1 to several invalid answer, and it will post a question into the chat in every configured X time, for configured Y time long. It support 4 different reward type, Economy, ServerReward, Item and Command. To win, the player need to type in the good answer. First good answer win. If the "Prevent bruteforce against answers" set to true, only the first guess will be considered. The current variables you can use in a command ...
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Custom Challenges - 1.5.1
$15
challenge rewards serverrewardsThis plugin gives the possibility to trigger a timed event, with a random long time (choose randomly between min and max configured time). The event will choose randomly a type, KILL or Gather (prior the config), after it choose a random objective from the corresponding list. During the event, after the objective is triggered (for example: Sulfur ore mined completely, Barrel destroyed, Bear killed, Tree chopped down.. etc), the player will get point /objective. Top 3 player (or player group if t...
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Sniper Challenge - 1.4.1
$15
challenge economics economyThis plugin gives the possibility to trigger a timed events or an event between two server restart. The event will choose randomly a weapon category and reward will be given based on the distance and the place.
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RoamTasks - 1.1.3
$29
events challenge challenges“RoamTasks transforms ordinary Rust activities into competitive challenges with rewarding outcomes.All players face the same task.”